Three Lv.1 recipes
| Dish | Nutrition | Food effect | Ingredients |
|---|---|---|---|
| Free Tea | 7 | DEF / RES +1; Healing +2 | No ingredients listed |
| Ashen Salad | 12 | SPD +3 | Ashen Salt, Tomato Oil, vegetables with total quality 2 |
| Ember Foie Gras | 16 | DEF +3 | Engine Liver, Explosive Lard, spices with total quality 3 |
These values are for Lv.1 dishes. A higher-level recipe can have different values.
Quality is different from quantity
For a category such as vegetables or spices, meet the required total quality. A single quality-2 spice contributes two points toward Ember Foie Gras’s requirement of three.
The selection counter reflects the number of items selected. Choosing one quality-2 spice reduces that ingredient’s available count by one while filling two of the three quality points. Two quality-1 spices instead contribute one point each.
Nutrition and the next expedition
Nutrition reduces an adventurer’s Hunger by the same number of points. Dishes also provide food effects for the next expedition. Compare both the Nutrition value and the effect when choosing a menu.
Furniture and recruitment
The restaurant’s table set, ambience and kitchen affect recruitment. Read their settings together rather than treating a dish as a guaranteed high-star recruit.
One early configuration displays the following:
| Furniture | Recruitment display |
|---|---|
| Early stone table | 10 adventurers; 1★ / 2★ / 3★ / 4★ chances of 85% / 15% / 0% / 0% |
| Early shack ambience | 25% for each of the four displayed classes |
| Early kitchen | Up to two weak traits on new adventurers |
Primal Coals is a separate kitchen configuration whose text allows one weak trait. Compare the kitchen description when changing furniture.